I am using
to make test.Code:PLAYER_EVENT_ON_EQUIP = 29, // (event, player, item, bag, slot)
When i equip and item It prints his ID in console
But I have a doubt, how can I control that a player has unnequiped an item, Is it possible?Code:function itemEquiped(event, player, item, bag, slot) print(item:GetEntry()) end RegisterPlayerEvent(29, itemEquiped)
Sorry my English.