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Thread: WoW Blizzlike 1.12.x Server Repack

  1. #1
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    WoW Blizzlike 1.12.x Server Repack

    This is a MaNGOS zero 0.20 x32 latest updated build as of 20/12/2016, including added blizzlike enhancements that have been coded into this project to improve functionality where the official source isnt yet functional. This WoW server repack contains all the files that you need to run your own server excluding the C++ redistributibles, which can easily be downloaded from microsoft's website. This server is compatible with WoW client versions 1.12.1 / 1.12.2 / 1.12.3.

    **SUPPORTS ELUNA**

    Latest Updates as of 20/12/2016

    ---------------------------------------------------------------------------------------------

    Fixed NPC pathing on deaggro

    Fixed NPC's (e.g. Guards) that deal more than 50% health in damage to an NPC is no longer lootable by the player

    Fixed pet catchup movement when far away

    ---------------------------------------------------------------------------------------------

    Fixed extra spell damage on weapon attacks e.g. (Cold Iron Pick)

    Fixed melee/ranged attack reset timers on spell cast

    Fixed NPC extra talk options after finishing certain quests

    Fixed gnomeregan - booty bay transponders

    Fixed Battleground Buffs and AB flag capture script

    Fixed pet spells and abilities when using focus

    Improved AQ20 General Rajaxx script

    Fixed de-aggro bug when NPC's cast spells with knock back, jumping etc...

    Fixed Triage Quest script - no longer crashes server

    Fixed pets no longer cast spells if they dont have enough mana

    Fixed you now lose aggro on enter/exit instances

    Fixed resurrection spells cast inside dungeons/raids

    Fixed pets/characters crashing server with learned spells/active auras when logging in

    Fixed NPC Vaelan Upper Blackrock Spire trigger

    Fixed Polymorph/other spells no longer crashes server in PvP now 100% blizzlike

    Fixed confuse/fear mechanics - confuse breaks on hit, fear doesnt 100% blizzlike

    World boss Taerar encounter 100% Blizzlike

    All raid/world bosses drop correct amount of gold

    Fixed NPC/Player spells where certain player spells reduce in duration when cast in quick succession
    where now only certain player spells decrease in duration

    ZG - Hakkar now losses HP and proportional attack strength for each priest killed

    Priest Mind vision Rank 2 no longer needs to be in line of sight to cast

    Aggro/Deaggro mechanics slightly reworked now much more blizzlike - Bosses should no longer
    lose aggro in any situation unless outside of visual range outside of an instance

    NPC Guards damage has been re-calculated to be more blizzlike

    Hunter's concussion shot now stops auto attack and pet attacking when hit

    Fixed NPC spell crit chance now 0%

    Reworked stun/fear/confuse/charm effects on spells/actions more blizzlike

    Durability on armour/equipment is no longer lost from PvP combat

    Core code has been enhanced and now more stable

    Fixed Ouro & Skeram scripts in Temple of Ahn'Qiraj

    Fixed pathing issues that made bosses randomly reset during a fight

    Implemented subnet mask usage and fixed authorization issues for realm

    Minor improvements and fixes to various things (e.g. implemented the Elemental invasion event)

    Fixed NPC hunters pet deaggro when the owner deaggro's

    Fixed when your pet is attacked you are now in combat with the attacker

    Fixed crash when multiple players/pets run out of an NPC's aggro range

    Fixed when NPC's deaggro they are no longer greyed out as if someone has tagged the NPC

    Fixed gnomish death ray/shrink ray they now work as intended only the death ray doesnt vary in health drained atm static 120 per tick for 4 ticks

    Updated a few more items/quests/spells to their correct values and mechanisms

    Fixed crash when player logging out of an instance while dead

    Improved latency issues with higher populated servers

    Fixed festival bonfire crash

    Fixed starting inventories and starting quickbar

    Added SleepCommands in mangosd.conf so you can turn on/off some fixes which may have an impact on lag with large numbers of players on a server

    Updated core code with more fixes

    Updated database with latest dev updates

    Fixed a wide range of different spells and abilities e.g. Cannabalize, Seal of command, Arcane Missile etc...

    Fixed Molten Core script for majordomo summoning after runes are doused & ragnaros script

    Major update to data files

    Fixed Naxxramus and the server crashing bug

    100% Fix NPC's no longer run past you when you start combat

    100% Fix NPC's die at correct angle

    Fixed you will now lose combat with NPC's when you exit a dungeon/raid instance

    Updated core code with more fixes e.g. error on exit

    Updated database with latest dev updates

    Fixed spell aura's e.g. Thorns so they no longer crit

    Fixed multiple server crashing bug's

    Fixed fear motion effect is now running instead of walking

    Gurubashi arena chest now spawns at correct times every 3 hours with correct loot

    Fixed Hunter revive pet and call pet spells so they now work properly

    Fixed wierd NPC's mounting onto random visual objects after deaggro

    Fixed resistances at low level so they no longer provide crazy spell resist

    Fixed you can now ghost run to any spirit healer and ressurect at your location rather than getting teleported back to your starting spirit healer

    Modified weapon skill calculation again - more blizzlike than before

    Fixed buffs (e.g. druid thorns) that cause damage on hit to display properly and calculate as a spell rather than raw damage

    Updated creature movement so that it is less likely for a creature to run past you when engaging still not 100% fixed but much better

    Kinda fixed creatures dieing at wierd angles

    Updated core code with latest updates

    Fixed warrior skills being delayed more than they should

    Fixed starting inventory / bugged out starting thrown weapons that could crash the server

    Updated database with various fixes

    Updated weapon/defense skill system to be more blizzlike (can now train weapon skill on level 1's)

    Fixed blizzlike NPC classes parry/dodge/block chances

    Fixed - deaggro from distance properly

    Fixed - in dungeon mobs chase further

    Fixed - critters react blizzlike

    Fixed - spell crit / dodge / melee crit / parry / block calculations are blizzlike

    Fixed - no longer hitting attacks instantly after casting a spell

    Fixed - Upper blackrock spire now works finally

    Fixed - Other minor changes to make it more blizzlike etc...

    implemented - lvl60+ world elite/boss non-humanoids can now be kited indefinately (smiley face - i know its not 1.12.1 blizzlike but i loved this so much in vanilla i brought it back) mangosd.conf has an option to enable/disable infinite world bosses/lvl60+ elites combat range




    Many other fixes and improvements have been implemented, this list would be too long to detail each one. So ive only detailed the fixes most people would notice. This server is updated with all the patches/updates on the official github repository.

    Can be downloaded here - WoW 1.12.x Server Repack Download

    These package's contain everything u need to play WoW on your own server. You should have all the .exe/.dll/.conf etc... with a data folder in the same directory. Then in the data folder you should have 5 other folders, dbc/mysql55/vmaps/mmaps/maps. Then all you gotta do is run start.bat and give it 10 seconds to load the mysql database before pressing enter. Set your realmlist to 127.0.0.1 then login. Simple as that.

    If anyone finds a game breaking bug give me a message about it and i'll see if i can fix it. By game breaking i mean crashes or something extremely unblizzlike.
    Last edited by Arkadus; 12-20-2016 at 11:08 PM.
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  3. #2
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    Thanks you, was looking for
    Put please all sql bases and updates.
    Last edited by Unique; 03-09-2015 at 11:19 PM.
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    Is it possible that you upload the source code too ?
    It would be awesome to try and fix more things and contribute.
    Excellent work and Thank you .

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    Super Moderator <span style='color: #FFFF00'><span class='glow_000000'>Kaev</span></span>'s Avatar

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    implemented - lvl60+ world elite/boss non-humanoids can now be kited indefinately (smiley face - i know its not 1.12.1 blizzlike but i loved this so much in vanilla i brought it back) mangosd.conf has an option to enable/disable infinite world bosses/lvl60+ elites combat range
    Seems like to be the best repack. Ever.
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    I ran into a bit of a problem in the Fargodeep Mine. Every time I got killed by a kobold miner, it would randomly morph into a different creature model, but somehow be wearing the kobold on its shoulder. It would then stay like that until aggro'd again.

    I know, it sounds weird, but I swear I'm not making this up. :( I had to uninstall this otherwise-awesome repack because of this.

  7. #6
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    Yea that was a bug with the current version which since then ive sorted out a long with a bunch of other problems

  8. #7
    Epic Member Mahado's Avatar
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    Does this release include Eluna?

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