And just emphasizing that the questions I asked are for later evaluation and if you have anything to add, you could do so.
Any estimated timeline for this?
The method is not in itself bugged. However I guess we could make it complete the quest objectives as well, like the GM command.
Meanwhile you can use this:
The quest requires a creature killed credit (as seen on the quest template) and you just need to reward it. For some reason there is no script for it yet etc.Code:local function Shadowweave(event, player, spell, skipCheck) if(spell:GetEntry() == 39094) then player:KilledMonsterCredit(22395) end end RegisterPlayerEvent(5, Shadowweave)
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