Important feature additions the past couple of days!
- Added body Limb physics, boom, whatever
- Once the grave crashes down on a dead enemy (or friendly), limbs will fly
- Tinkered with Tree randomization, still needs work, but it looks better than before.
- Each tower/building now has their own cost
- Added damage meter to show damage via text if something was damaged
- Fixed crash related errors
- Lowered Footsoldier HP and damage
- Towers will go behind trees now
- Added background music that plays on the menu and ingame
- Implemented new worker textures, however, still need to do the animations
- Implemented new tree textures
SS of limbs flying on the new update: