Hello , Emudevs, this time i think i have really freaking hard question i googled and didn't saw any answer for that, how can i add stats in trinitycore 3.3.5a like for example Mastery?
I think there is the any way to add that like racial on character creation to spell book, but what next? how make that for example on items add stat "mastery" with new or unused stat_type value aand scale the value with spells for example for warrior class 100 mastery = 1% of mastery and that "mastery" gives him " You have chance that your next auto attack deals extra damage %mastery% of your maximum attack power "
and to make visible that stats in character panel "c"
I hope i wrote in understandable... :/