I made Hellfire to a Custom 255 instance. I have added class level stats in creature_classlevelstats. Used the query i made Here. So i do have levelstats for each creature class. The damage works perfectly for other instances. But when updating Hellfire they deal 1-2 damage on each hit and some spells hit 9000. But melee damage is 1-2. How is that possible? I dont see anything wrong with the flags and "exp" column is set to 1 and dmg_multiplier is currently set to "9.5". But they wont deal high damage. So what's the problem? Why can't they hit more than 1-2 damage on each hit?