I have a little question for the TrinityCore experts. Lets take as an example the Death Bringer Will(DBW) spell, wich make your attacks to have a change to transform you into a creature and giving you some stats bonus. When it procs one time it starts an internal cooldown so it cant proc more until the cooldown time has finished. I made a custom spell using the DBW code and it works very well, but the problem is that it doesnt have a cooldown so it procs a lot of times, making the player gettings all the morphs. My question is, in which cpp is located the script of the DBWs or other trinket spells cooldown, so i can take it as an example and make my custom spell to have a cooldown.
I have to say in the DBCs the spell doesnt have a cooldown so im sure its scripted in C++.
Tnx in advance!