I'm not quite sure what's causing this issue, but for example, a warrior and pala is dueling, the war has 4 hp left. If the pala fires a judgement it'll deal like 200 dmg and the seal will deal 50 dmg. The warrior will die after the duel, because the seal hit him after the judgement, if that makes sense.
- So are there a way I can make a player get full hp when the duel has ended (I currently have it set to get full hp when you're starting a duel). Thnx in regards.