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Thread: [Eluna] Grumbo`z Guild Warz 'Tides of Desolation'

  1. #127
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    Mad Scientist <span style='color: #008000'><span class='glow_006400'>slp13at420</span></span>'s Avatar



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    Quote Originally Posted by gosa View Post
    [Eluna]: Lua Engine loaded.

    Grumbo'z Guild Warz System Loading

    Approved: Eluna Detected.

    Guild Warz tables version: 1.6
    Guild Warz core version: 5.95
    Pig Payz version: 1.75
    Teleporter version: 1.5
    PVP core: 4
    GUILD WARZ ver: 3.7 Loaded.
    ok it looks like it loaded without errors.
    now make sure your character belongs to a guild.
    change to guild chat using /G
    then type "commands".
    you should get an output on your screen of commands and settings(depending on your guild rank and gm rank)

    where did you download/compile from?

    I use https://github.com/ElunaLuaEngine/Eluna-TC-Wotlk.git
    Last edited by slp13at420; 02-25-2014 at 05:24 AM.
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    -Guild Plot System-
    Grumbo'z Guild Warz


    -VIP System-
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  2. #128
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    Mad Scientist <span style='color: #008000'><span class='glow_006400'>slp13at420</span></span>'s Avatar



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    "Just bringing Warcraft back to World of Warcraft"
    & breakfast of champions.

    thank you Emudevs team.
    Thank you Black Wolfs Den team.

    -- updated calculations dealing with buy guard ooops lol
    Last edited by slp13at420; 03-05-2014 at 02:50 PM.
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    -Guild Plot System-
    Grumbo'z Guild Warz


    -VIP System-
    Grumbo'z VIP System

  3. #129
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    Hey my worldserver.exe crashes when i type in the /g command here is a picture of it:
    http://imageshack.com/a/img829/5069/aagd.jpg

    the error file:
    Code:
    Exception code: C0000005 ACCESS_VIOLATION
    Fault address:  00000000 CCCCCCCC:CCCCCCCC 面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面面,面面
     
    Registers:
    EAX:00000000
    EBX:00000000
    ECX:003DF5FC
    EDX:001A0000
    ESI:04D7FB58
    EDI:04D7FB8C
    CS:EIP:0023:00000000
    SS:ESP:002B:04D7FB48  EBP:04D7FB98
    DS:002B  ES:002B  FS:0053  GS:002B
    Flags:00010206
     
    Call stack:
    Address   Frame     Function      SourceFile
    00000000  00000000  0000:00000000
    712D812A  00000000  ACE_Sig_Handler::dispatch+BA  c:\avh-wow\trinity\dep\acelite\ace\sig_handler.cpp line 251
    725697FB  00000000  signal+47B
    764F58B0  00000000  CtrlRoutine+97
    7655E8DE  00000000  BaseThreadInitThunk+E
    77B8D4BD  00000000  RtlCreateUserProcess+8C
    77B8D6CF  00000000  RtlCreateProcessParameters+4E
    ========================
    Local Variables And Parameters
     
    Call stack:
    Address   Frame     Function      SourceFile
    00000000  00000000  0000:00000000
     
    712D812A  00000000  ACE_Sig_Handler::dispatch+BA  c:\avh-wow\trinity\dep\acelite\ace\sig_handler.cpp line 251
            Parameter  int 'signum' = 15
    punting on symbol siginfo
            Parameter  ucontext* = 1 int 'ucontext' = 1
            Local  eh ACE_Event_Handler* = 3DF5FC
                             <user defined>  = 1A0000
                             int  <unnamed-tag> = 1A0000
                             int  <unnamed-tag> = 1A0000
                             <user defined>  Policy
                                     <user defined>  = 1A0000
                             <user defined>  Reference_Counting_Policy
                                     <user defined>  ACE_Event_Handler::Policy
                                             <user defined>  = 1A0000
                                     int  Value = 1A0000
                                     int  value_ = 1A0000
                             <user defined>  reference_count_ = 1A0000
                             int  priority_ = 3BF8
                             <user defined>  reactor_   ACE_Reactor* = 7FF
                                                     <user defined>  ACE_Reactor_Timer_Interface
                                                             <user defined>  <Unable to read memory> = 7FF
                                                     int  <unnamed-tag> <Unable to read memory> = 7FF
                                                     <user defined>  __Ace <Unable to read memory> = 7FF
                                                     <user defined>  implementation_  <Unable to read memory> = 803
                                                     bool  delete_implementation_ <Unable to read memory> = 807
                                                     <user defined>  ACE_Reactor::reactor_  <Unable to read memory> = 7FF
                                                     bool  ACE_Reactor::delete_reactor_ <Unable to read memory> = 7FF
                             <user defined>  reference_counting_policy_ = 1A000000000000
     
            Local  ACE_Errno_Guard
                     <user defined>  errno_ptr_  * = 20EC9420 = 20EC9420
                     int  error_ = 0
     
     
    725697FB  00000000  signal+47B
     
    764F58B0  00000000  CtrlRoutine+97
     
    7655E8DE  00000000  BaseThreadInitThunk+E
     
    77B8D4BD  00000000  RtlCreateUserProcess+8C
     
    77B8D6CF  00000000  RtlCreateProcessParameters+4E
    thank you for your help!
    Last edited by gurch; 04-01-2014 at 02:36 AM.
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  4. #130
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    Mad Scientist <span style='color: #008000'><span class='glow_006400'>slp13at420</span></span>'s Avatar



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    interesting .. at first glance it appears your vmaps are outdated . I had problems when mine were gen4 and not gen5. try generating all new maps fist while I download the latest Eluna-TC-Wotlk git. then I will get back to you tomorrow after work.
    ?lua API? that 1 is interesting too...not a normal error I would expect...

    --update--
    TrinityCore rev. d97e4a075487 2014-03-28 15:48:48 +0200 (master branch) (Win32, Release) (worldserver-daemon) ready...
    tested with gen5 maps . still get a panic unprotected error in call to Lua API bad argument #1 string expected got boolian
    I will look into it tomorrow when I get off work.

    --update--
    ok I did some testing this morning.... with the new rev(3-28-2014) I have issues with all of my lua chat commands(#tele #repair....) now.
    they fire and work even teleports me where I want but any of my lua's that use a chat cause the core to "PANIC" . "damn thing musta dropped its towel somewhere"
    I use "/g commands" and it does produce a complete list of the commands but crashes after the lua completes..
    same with any of my chat triggered lua's.
    my lua driven vendors and npc's or timer'd lua's work just fine and fire properly without err's...

    I hate to point my finger at the core but I also noticed it did not produce a lua_scripts folder when I compiled it with eluna checked in cmake..
    but I am expecting rochet2(SUPER FIXER) to swoop in and say something in 5,...4,...3,...2,.......lol orrrr maybe not..lol

    --update--
    Copied my live version over and applied it to the test core(3-28-2014) and still the same reaction...

    ok tried to git clone the repo again and it err'd on the lua engine.

    when I try to clone it . it stalls at :
    checking out files: 100%(8777/8777), done.
    path 'src/LuaEngine'
    Cloning into 'src/LuaEngine'...
    Cloning into 'src/LuaEngine'...
    remote: Internal Server Error.
    remote:
    fatal: unable to access 'https://github.com/ElunaLuaEngine/Eluna.git/': The requested URL returned error: 500
    Clone of 'https://github.com/ElunaLuaEngine/Eluna.git' into submodule path 'src/LuaEngine' failed
    Done
    Last edited by slp13at420; 04-01-2014 at 10:38 PM.
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    -Guild Plot System-
    Grumbo'z Guild Warz


    -VIP System-
    Grumbo'z VIP System

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  6. #131
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    well that's really weird :/ i hope someone can come up with a solution!! Thank you for trying to help me mate, i appreciate it. :)

  7. #132
    Moderator / Eluna Dev <span style='color: #FF0000'><span class='glow_8B0000'>Rochet2</span></span>'s Avatar
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    Ill try to pull a fix from my hat.
    The issue seems to be that lua sends an error that the var is not a string even though you use a function that should return a string if one exists, or then a value you provide.
    Lua also handles numbers as valid strings, so Im calling that off for our optional args.

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  9. #133
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    Mad Scientist <span style='color: #008000'><span class='glow_006400'>slp13at420</span></span>'s Avatar



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    here is a rolled back version(I removed all the custom stuff back to OEM) of my live core. rev :
    TrinityCore rev. 0a1652d5a608+ 2014-03-13 20:46:21 +0200 (master branch) (Win32, Release) (worldserver-daemon) ready...

    >> https://github.com/BlackWolfsDen/FRESH_CORE.git <<

    running live with GGW

    you can use this until the latest available rev is fixed. I Cmake'd and compiled and tested with GGW and NO ERRORS popped up.

    this rev also requires vmaps 5 so don't forget to check tools in cmake and generate new maps.

    Quote Originally Posted by slp13at420 View Post

    ========== Build: 18 succeeded, 0 failed, 0 up-to-date, 1 skipped ==========

    now to testing :D

    TrinityCore rev. 57d4859b034b 2014-04-02 15:36:07 +0300 (master branch) (Win32, Release) (worldserver-daemon)

    hopped in game and jumped over to guild channel. typed "commands" poof all commands showed...waited for "PANIC"...
    logged off then back on. in guild chat I typed "commands" 3x then "info" 3x
    NO "PANIC" wooooooohooooooooooooooooo
    Rochet2 YOU DA' BOMB
    thank you :D
    The REPO is fixed:
    >> https://github.com/ElunaLuaEngine/Eluna-TC-Wotlk.git <<
    Last edited by slp13at420; 04-02-2014 at 03:38 PM.
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    !! King Spade !!

    -Guild Plot System-
    Grumbo'z Guild Warz


    -VIP System-
    Grumbo'z VIP System

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