The Reventon Project is on hold for the moment until I can figure out how to get it t work with M2Mod4, for some reason if my polygon count goes over 5800 polygons, it doesn't work and throws back errors.
Anyway so to continue working and my own journey of learning how this stuff works, I just grabbed a much lower polygon car model and here we are. This one is just under 5670 polygon faces and 4800 Vertices.
Humongous Thanks to Soldan for giving me a few tips and sending me the M2Mod3/4 programs/scripts and a few images of his own projects in the works. As well as telling me which version of Blender was needed to do the stuff. We're using Blender 2.49b
I spent about 6 hours total reading the Manual for Blender 2.4 and 2.6. lol.
Honda S2000 3D model is from Need For Speed Underground 1, and was ripped by and downloaded from:
The Song is by Classic - Speedin'
I just bought Turbo on BluRay and this is my favorite song from the movie. ^_^
The Rig and Animations are from the GoblinHotrod file. The Positions for the bones on the wheels were manually placed in 010 Editor after, just so people know that it wasn't a straight shot, as I'm sure others are gonna try to do a car eventually as well.
Again thanks to Soldan for being a great friend. ^_^