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Thread: [Trinity] How to bypass 32767 limits

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    Sexy Member Synth's Avatar
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    Lightbulb [Trinity] How to bypass 32767 limits

    Hello Emudevs,today i'm going to share a a short tutorial on how to bypass 32767 limits made by Rochet2.

    Tutorial info:
    ●Bybass 32767 on `item_template`.

    Tutorial:
    Step 1:

    ●Open up objectmgr.cpp and find this:
    itemTemplate.ItemStat[i].ItemStatValue = int32(fields[29 + i*2].GetInt16());

    ●Change it to:

    itemTemplate.ItemStat[i].ItemStatValue = int32(fields[29 + i*2].GetInt32());
    ●Save and recompile.

    Step 2:

    ●Open up item_template in heidisql/navicat/whatever
    ●Change the smallint of the stat_value1 up to stat_value 10 to int.
    ●Try adding stats over 32767 when you're done with these steps.

    ●So it should look like this:



    ●NOTE:Repacks are not supported, so don't spam me with repack related questions.

    If you have any question feel free to ask me.

    Thank you!
    Best regards,
    Synth !

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