Trinity Core 4.3.4
Just a quick question, how can i make a weapon not deletable. Is it flag related
or bonding related? I've looked on the wiki and didn't see any options.
Or how can i make the NPC quest re-doable if the weapon is deleted and i can
then just set the weapon to unique and soulbound so you can't have more then one.
That made sense to me and if it didn't for some people, the quest cannot be redone if the weapon
is deleted, once the quest is completed that's the end. Need a way to change that.