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  • Seasons's Avatar
    01-01-2017, 11:48 PM
    Seasons replied to a thread Dress NPCs coremod in C++
    Column 13 in CreatureDisplayInfo.dbc references a row in NPCSounds.dbc, which then references one or more rows in SoundEntries.dbc. For example,...
    27 replies | 8106 view(s)
  • Seasons's Avatar
    01-01-2017, 11:35 PM
    Seasons replied to a thread
    Solved
    Eluna Settings Location? in Engine
    Ah, okay. I'm sorry for such simple and stupid questions, Rochet. You're a good guy! Thank you! :) Update: I had pulled a whole new TrinityCore...
    2 replies | 103 view(s)
  • Seasons's Avatar
    01-01-2017, 03:34 AM
    Seasons replied to a thread Dress NPCs coremod in C++
    Has anyone figured out the client modification that needs to be made for creature sounds to work with these customized models? You can't add negative...
    27 replies | 8106 view(s)
  • Seasons's Avatar
    01-01-2017, 12:38 AM
    Seasons started a thread
    Solved
    Eluna Settings Location? in Engine
    Operating System: Ubuntu Server 16.04 Where does Eluna place its configuration file(s) after compilation? I can't find them in the LuaEngine...
    2 replies | 103 view(s)
  • Seasons's Avatar
    12-31-2016, 11:55 PM
    I presume that following these guides would be a waste of time because they probably don't compile?
    48 replies | 23708 view(s)
  • Seasons's Avatar
    12-31-2016, 06:01 AM
    Seasons replied to a thread TrinityCore SmartAi Quest second-sight in Other
    You would probably use SPELLHIT or SPELLCLICK for the event, and then nothing for the action. I could be wrong, though.
    1 replies | 92 view(s)
  • Seasons's Avatar
    12-31-2016, 05:29 AM
    Seasons replied to a thread TrinityCore Language skill problem in Other
    Characters in the game don't "learn" languages. Thus, we have to activate it. Allow me to show you how. :) Take the image above, for example,...
    6 replies | 180 view(s)
  • Seasons's Avatar
    12-30-2016, 03:30 AM
    Seasons replied to a thread
    Solved
    compiling community source 3.3.5a in Other
    No problem! I'm glad it helped you. :)
    3 replies | 100 view(s)
  • Seasons's Avatar
    12-30-2016, 03:25 AM
    Seasons replied to a thread TrinityCore Language skill problem in Other
    For the changes to the DBC file(s), did you add them to a patch and clear your cache on the client side? Are you adding custom spells or just...
    6 replies | 180 view(s)
  • Seasons's Avatar
    12-30-2016, 03:14 AM
    Seasons replied to a thread DBC in Other
    The server needs the proper DBC files. Were they provided with the download of the source and core? Update: If players are spawning in...
    4 replies | 127 view(s)
  • Seasons's Avatar
    12-28-2016, 05:34 AM
    Seasons replied to a thread Dress NPCs coremod in C++
    Ahhh! Thank you!(:
    27 replies | 8106 view(s)
  • Seasons's Avatar
    12-28-2016, 05:30 AM
    Seasons replied to a thread TrinityCore 3.3.5 Seasoned Tutorial: Custom Item Icons in Client Tutorials
    No problem! If you use it, I hope you find it helpful. :)
    3 replies | 202 view(s)
  • Seasons's Avatar
    12-27-2016, 03:56 AM
    Seasons started a thread TrinityCore 3.3.5 Seasoned Tutorial: Custom Item Icons in Client Tutorials
    Dear EmuDevs Community, This guide assumes you have knowledge on creating a standard DBC-overwriting patch! This tutorial is aimed to help...
    3 replies | 202 view(s)
  • Seasons's Avatar
    12-27-2016, 03:27 AM
    Seasons replied to a thread TrinityCore Custom Item Problem in Other
    Did you discover anything? Note: I updated the original post with the fix. This post should be marked resolved.
    4 replies | 182 view(s)
  • Seasons's Avatar
    12-27-2016, 03:26 AM
    Seasons replied to a thread Dress NPCs coremod in C++
    Operating System: Ubuntu Server 16.04 After merging your Dress NPCs branch and my local branch, and then re-running CMake and recompiling the...
    27 replies | 8106 view(s)
  • Seasons's Avatar
    12-23-2016, 08:24 AM
    Seasons replied to a thread
    Solved
    compiling community source 3.3.5a in Other
    CMake 2.8 is unsupported. Windows - CMake 3.7.1 Linux - CMake 3.7.1 (Having trouble installing CMake on Linux? You can follow the official CMake...
    3 replies | 100 view(s)
  • Seasons's Avatar
    12-22-2016, 11:07 PM
    May we have the source code to this? :3
    6 replies | 2179 view(s)
  • Seasons's Avatar
    12-22-2016, 10:21 PM
    Seasons replied to a thread TrinityCore Custom Item Problem in Other
    Hey, sundays! Thanks a lot! :) Update: I checked the item again, however, its material is set to "Leather", and yet, it still doesn't make a sound...
    4 replies | 182 view(s)
  • Seasons's Avatar
    12-22-2016, 08:24 AM
    Seasons started a thread TrinityCore Custom Item Problem in Other
    You can find the fix for this problem by following the tutorial found here. --- Dear EmuDevs, There seems to be a problem with a custom item...
    4 replies | 182 view(s)
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About Seasons

Basic Information

About Seasons
Emu Experience:
I've worked on SQL "development" for fixing quests, creating items, etc. I've also done a limited amount of core work.
Core Experience:
TrinityCore
Location:
Salt Lake City
Interests:
Emulation
Occupation:
Student
Twitter:
Noxbag

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