View Full Version : Just Cause 2 Multiplayer (Public beta test #14)

07-21-2013, 03:37 AM
Yes, "Beta test #14"... You'd think they would keep the servers running to fix bugs faster, right? Their lack of knowledge feeds my anger in me wanting to bash them in the head and take over the source for myself.

I'm going to quote this announcement on July 5th:

Due to time constraints, we were unable to run a test this week, and are unable to run a test next week. However, I am glad to announce the next test will be in two weeks from today. It'll be a 48-hour test running from Saturday 20th July (6PM AEST) to Monday 22nd July (6PM AEST).

This test will feature the FPS fixes that have been in demand, as well as fixes to other problems that were encountered during 0.0.13. We'll have a more detailed changelog before the test actually begins - make sure to let your friends know about this test!

"Due to time constraints," what time do they not have? Start the server and let it go, how hard is that to do? I enjoy the multiplayer, but I hate who's running it. They don't know what they are doing, this is worse than The War Z (Infestation Shit.. I mean survivor stories)-- who's running this, Sirgay Tits? They want to test FPS fixes? What fixes? Faded and I've been playing today and it is the same as it ever was, if not worse. Here's what's on my list of things that aren't working properly and they need to focus on:

Bullet Collision - Nothing works properly. I could go all out with an MG and that person wouldn't take a bit of damage. A sniper would be one hit kill, if the collision was working appropriately.
Speed/Health Indicator - They changed it to big ass lettering NEXT to your vehicle, what the fuck? That is very annoying. It was better as a bar and they should revert it back. How stupid are they?
Explosions - When in a helicopter or a military jet that has rockets or missiles of some sort, when you kill someone with it, it doesn't properly award who killed you, it just says that physics killed the person... Gawd!
Physics in general - Same as above. It doesn't properly award you.
Vehicles with turrents - Turrents will spaz out and cause you to shoot the tank. How is this possible? You tell me.
Vehicles (Cars, Air, etc) - They randomly disappear, this might be rare to see, but when you're in them they might randomly disappear.
Health Exploit - Players can exploit their health in having infinite HP, as I've seen it happen (not on me).
There might be more, but I can't remember now.

I know, a lot right? They haven't focused on anything other than collecting donation money, I believe they just started that not to long ago. 9 out of 10 players (1500 - 3000) someone is going to donate. They will conclude their dedicated cost and they can keep it up, don't see what the problem is. BITCH, BITCH, BITCH.. YEAH, well if this had better management, I wouldn't be bitching.

Here's a list of what I think they need to add:

Better buy system - Their current buying system is horrible, the only way you can get money is to kill other players (yeah right, look at the above list) or by doing races. The cost of things are too high.
Infinite Ammo - They've had this for awhile, but now it is gone.. Gay.
More Events - All they have is racing and derby. Which in the derby, nobody wins...
Better Faction system - I think they are doing this, but it is sure as hell taking them a long ass time in doing it. Hell, I can write a C++ script with a faction system faster than they can do it.
Some AI bosses so everyone can defeat and earn money or some AI to give us money per kill. This will be good if you suck at PvP.
Better vehicle management - They have vehicles everywhere, but there should be more and more types (if they haven't added them all).
Group system - Needs a group system for better team playing
Better ESP System - Their ESP sucks right now.
In Combat System - People in this game are pussies, they can't handle dying, they just run away. Need to check if they are being attacked so they can't grapple anything and parachute out like bitches.
Better UI - Their UI is complete shit, they need to make it better or let someone else do it.
Better Chat System - Their chat system is redundant, fills up your screen because people don't know how to play and stop typing. I know you can press F3 and go to localchat to take it away, but what if I don't want to? There are system messages I'd like to read.
I can go on forever...

They've probably been working on somethings and not announced it, but this is getting ridiculous. WTB source and want it now. Done with these fools who are acting like Sirgay Tits.

So overall, nothing new was added, nothing was fixed and nothing was done. All they have is moderators kicking/banning people without reason (which there should be a reason) and that's it. Can't wait for #15, #16, #17 and so on because I think they are in it for the money and popularity, not for getting it done and releasing the source. Good job Avalanche Studios (http://en.wikipedia.org/wiki/Avalanche_Studios) in not making multiplayer for this game, see how popular and less of a pain it would be if you would have done it?

Your thoughts about this fail?

07-21-2013, 02:54 PM
Better make your own emulator, that would also make a nice advertissement for emudevs

07-21-2013, 02:59 PM
It's not even really an emulator for the JCMP, it's just a multiplayer mod.. Which as soon as they release, we are going to reverse engineer the shit out
of it and design/release our own. I HATE who is working on that mod.. so much pointless shit.. Can't wait to get my filthy hands on it

07-21-2013, 06:10 PM
The people need to let the real developers handle this. :/

07-21-2013, 06:20 PM
The people need to let the real developers handle this. :/

Distant cousins of the Hammer Point staff =\

07-21-2013, 06:26 PM
Distant cousins of the Hammer Point staff =\

Ha! No doubt about that.

07-21-2013, 08:46 PM
I wonder if I crack the client I'll be able to play online, that cool be real fun

07-21-2013, 09:40 PM
I wonder if I crack the client I'll be able to play online, that cool be real fun

Already decompiled the client, just need the binaries or the source.