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View Full Version : TrinityCore 3.3.5 [Tutorials] Ghosts Starting Near Cropse



Minodevs
07-20-2016, 08:11 AM
Hello Guys Today i will be Show How to Ghost starting near, cropse its are best for fun servers, idea


Follow the steps

1. C:\Users\Minodev\Desktop\Minodevs Trinitycore\src\server\game\Globals
2. Target ObjectMgr.cpp
3. Edit wtih, Notepad++
4.Found line 6046 or Type Ctrl + F Type That : WorldSafeLocsEntry const* ObjectMgr::GetDefaultGraveYard(uint32 team)
5. Edit This Code,
6.


WorldSafeLocsEntry const* ObjectMgr::GetDefaultGraveYard(uint32 team)
{
enum DefaultGraveyard
{
HORDE_GRAVEYARD = 10, // Crossroads
ALLIANCE_GRAVEYARD = 4 // Westfall
};

if (team == HORDE)
return sWorldSafeLocsStore.LookupEntry(HORDE_GRAVEYARD);
else if (team == ALLIANCE)
return sWorldSafeLocsStore.LookupEntry(ALLIANCE_GRAVEYARD );
else return NULL;
-------------------------------------------------
7. <------ Insert That New code ------>
-------------------------------------------------

WorldSafeLocsEntry const* ObjectMgr::GetDefaultGraveYard(uint32 team)
{
/*enum DefaultGraveyard
{
HORDE_GRAVEYARD = 10, // Crossroads
ALLIANCE_GRAVEYARD = 4, // Westfall
};

if (team == HORDE)
return sWorldSafeLocsStore.LookupEntry(HORDE_GRAVEYARD);
else if (team == ALLIANCE)
return sWorldSafeLocsStore.LookupEntry(ALLIANCE_GRAVEYARD );*/
return NULL;
}
------------------------------
8. <---- Go to in Cmake and re compile it ---->
9. <---- Go to in Database, Target to Graveyard_zone And Delete All the, Zones ---->
or target world database, next run that Query---> delete from game_graveyard_zone;
10. Go to Build Sorce Click on Trintycore.slv Clean Sultion, Next Realise that Core
11. i hope to help you guys if any one liked can give me +rep :)

https://www.youtube.com/watch?v=uXJn_4v32B4&feature=youtu.be

Tommy
07-20-2016, 06:47 PM
Nice! Thanks for the share.

Minodevs
07-20-2016, 07:32 PM
Nice! Thanks for the share.

Always for Emudevs :)