View Full Version : Poll about talent systems.

10-11-2014, 09:30 AM
Hello, emudevs, how you think what can be more unique and more interesting work on old talent system or just delete those talents and make progressive class spec, i reworked all talent.dbc file i done the talents in mop style now, but , that looks meh for me i don't like it...
And i wanna create some MORE unique, and i asking you what you think better, i'll explain that thing about progressive class spec.
You creating character (mage) and gain few basic spells at level 1, then when you reach 20 lvl you can choose what spec do you wanna play, for example Battle Mage or Caster, and you gain spell depending on your choice, then at level 50 you choose again this choose will depend on your previous choose , if you chosen Battle Mage in the past you gain something like Blood Mage , Cataclysmic mage and if you chosen Caster you get something to choose from like Fire , Arcane, Frost, Earth.
Then at 80 lvl you choose again, and your choose now depending on your previous choice too.
If you chosen Blood Mage you got choose between Summoner , Duelist
Cataclysmic Mage - PyroManiac , Warden
Fire - Fellfire
Arcane - Shadow Arcane
Frost - FrostFire
Earth - Time Master
And the last spec contains ALL 3 specs you chosen spell before but upgrades them a little bit, how you think that system can be successful or no? :)

10-12-2014, 08:21 AM
Not sure how it would effect everything, but i would love to see something like that.

10-14-2014, 01:14 PM
Certainly sounds like a new approach to the talent trees - would be nice to see if it could be implemented, could see it being rather a unique aspect to bring players to a server too if you get it working.

10-15-2014, 12:18 PM
I have one example already , soon idea become to real in server , some theory and info.

First Tier is simple Warrior. (level starts from 80 to 95)

Abilities Heroic Strike , Thunder Clap , Mortal Strike, Battle Stance and 1 or 2 passives like increase damage done with 2h weapon .

Second tier at level 85 is Duelist , Gladiator , Barbarian.

- Duelist (Dual wield master , crushing enemies with him two swords , using duel techniques don't have ranged abilities)

Sparring(passive) - increase parry rating by 5 % and reflects 15 % of damage taken from front of him.
Blade Storm(ability)
Dual Wield(passive) - Allows you to wield two one handed weapons and increase chance to hit with them by 1 % (goes to hit rating)

- Gladiator (Strong man with perfect body, best warrior to def himself and take the all damage (tanky))

Hardness(passive) - Increase armor from items by 40 % and increase maximum hp by 10 %

- Barbarian (Wild strong and undefinable man/woman with ability to wear 2 two handed weapons, using his weapons to just destroy enemies with his power)

Barbarian's power(passive) - Allows you to wield two two handed weapons and increase your attack speed by 20%
Secret Tactics(passive) - Each weapon attack have 15% chance to repeat the your attack. (on both weapons auto attack and all abilities)
Barbarian's Roar(ability) - Strikes all enemies in 15 yards range knock back them and dealing 85% of your attack power this ability ignores armor and all resists and always critical.

Third Tier Level 88

- Blade Knight (Duel master, know all tactics,techniques with his weapons)

Deep Wounds(passive) - Damaging enemies with your weapons have chance to make them bleed.
128 attacks of veil - Stuns enemies in front of you and throws your weapons to them while they die (if affected on more than 1 enemy each enemy reduce damage by 20%)
Secret Weapons(ability) - Use secret technique to summon your weapons to fight for you, each attack of your summoned weapon stack the effect Deep Wounds.


10-15-2014, 12:56 PM
well I myself have started doing something like this but mine is a bit different. my server will allow players to choose what spells they want on their characters. if your a mage you can choose 1 of 3 spells for your lvl 90 and lvl 100 spells. like mage with bladestorm and paladin bubble etc. its a work in progress. so ya i like the idea.

can you imagine a priest with uber heal over time? can you? can you? lol

10-16-2014, 10:11 AM
I figured out how to make spells easy that not a problem for me anymore, and i can afford now all custom spells content ! :)
your idea sounds fun too ! :D
i'll update that warrior example soon when my imagination will be ready :D

10-16-2014, 08:52 PM
can you imagine a priest with uber heal over time? can you? can you? lol

Yes I can, yes I can, yeeeesss ...


... I can