View Full Version : CharacterCreate.xml custom races.. how does it work?

09-13-2014, 02:07 PM
I've been trying to get a few races working, and I got it working to some extent at the character create screen.. but yeah the order is totally messed up cause of the XML file. What I know is that RaceButton1 -5 are the normal alliance races so those are working but it totally gets messed up after that.

Changing the undead position would be changing Racebutton11 It normally only goes to Racebutton 10, where does it get the ID's from in the XML?

This is the MoP creation screen in case it matters, modified for 3.3.5a.