View Full Version : [SOLVED] Hellfire Damage of Mobs

08-25-2014, 09:16 PM

I made Hellfire to a Custom 255 instance. I have added class level stats in creature_classlevelstats. Used the query i made Here (http://emudevs.com/showthread.php/3714-creature_classlevelstats-1-255-for-creature-damage-!). So i do have levelstats for each creature class. The damage works perfectly for other instances. But when updating Hellfire they deal 1-2 damage on each hit and some spells hit 9000. But melee damage is 1-2. How is that possible? I dont see anything wrong with the flags and "exp" column is set to 1 and dmg_multiplier is currently set to "9.5". But they wont deal high damage. So what's the problem? Why can't they hit more than 1-2 damage on each hit?

08-25-2014, 10:02 PM
NVM, I solved it. It was because of the exp column.
I used this query SELECT * FROM creature_template WHERE entry IN (17370, 4295); and compared those and I noticed that the other creatures in other instances used exp 0. When i switched to 0 then it worked :)

Mark as [SOLVED] please :)