View Full Version : Crash learndefaultspells

07-04-2014, 05:34 PM
my core dumping every 5 hours and when i use gdb not recive a lot of informations

I dont know how to reproduce :(
and actually no have more infomations because gdb onlu give me this :

program received signal SIGSEGV, Segmentation Fault
[Switching to thread 0x7fffbf7ff700 (LWP 6823)]
0x0000000000bba0c2 in Player::LearnDefaultSpells() ()

I tried to update the learndefaultspells function applying this commit :

But error persists .

07-04-2014, 08:22 PM
Compile in debug and generate a full crash dump :) The above is also not related to Eluna in particular, as it has to do with Trinity and not any of our code.

07-04-2014, 08:32 PM
Well, everyone knows that they never test their commits, so you're obviously going to have issues with a commit that size in changes. Not sure why you bring this issue to us when you need to create an issue on their issue tracker so they can fix it. Though, you will need to be allot more specific in what is causing it via crash dumps when debugging as, Foereaper said.

http://emudevs.com/faq.php?faq=trinitycorefaq#faq_gomakeanissueontcfa q