View Full Version : [SOLVED] Rochet2 Teleporter SQL

04-08-2014, 12:15 PM
Hello all
I use Rochet2's Teleporter Thank you for that !! :P
In this teleporter are really nice menus with many teleport zones...
My question is how i can Do the Teleporter with icons ??
Example ICON: Malls -> Orgrimmar, Stormwind and more
Sry for my bad english and thank you

04-08-2014, 12:24 PM
this link will show the differnet values for icons used in Gossip_menu_option:


is this what your wanting?

04-08-2014, 01:00 PM
I mean like that


04-08-2014, 01:11 PM
kinda looks like amdwow's teleporter.. if it is, then it my be done via using Lua with 'INTERFACE ICONS'.

here is an example of a chat script with icons:

a cross reference site for INTERFACE :

honestly I don't think Rochet2's teleporter con be modified to work that way tho..

you may have to script a Lua teleporter or try Foereaper'z dynamic teleporter , its writin in Lua.

04-08-2014, 01:46 PM
Where i can find Foereaper's Teleporter script ? :S
And thank you for your answer

04-08-2014, 05:06 PM
What core you using? Trinity? Arcemu? etc? *REPACK YOU CANT CHANGE*

If trinity.

If Arcemu?
There is script folder on release.

Also Those Pictures on Gossip, That is script teleporter. so you could find those.

04-08-2014, 08:01 PM
I use TrinityCore No is not a Repack
But i still dont know how i can Find a Teleporter with icons :/

04-09-2014, 12:20 AM
this is Foe'z 100% dynamic teleporter :
its a Lua file. just add it to your lua_scripts folder. the you can use notepad++ to read, review and just fuk around with it .. if it errors . hey just delete it and copy again. its all about the learning.
that world chat script uses its icons via a table so you can examine how its used and try adding them to Foe'z script.
the INTERFACE link should help to locate the proper Png files.