View Full Version : [SOLVED] Fresh Compile

12-30-2013, 05:00 PM
I was doing a fresh compile and I got this error:

error C2664: 'void WorldObject::MonsterWhisper(const char *,const Player *,bool)' : cannot convert parameter 2 from 'uint64' to 'const Player *'

I'm using trinitycore 3.3.5a

12-30-2013, 05:17 PM
Double click the error and paste whatever is calling that. If you have a custom script that is using the old MonsterSay, Yell, Whisper, etc; It needs to be:

creature->MonsterWhisper("Hi", player, false);

Instead of a GUID argument, they (MonsterSay, MonsterYell, etc) are now class arguments. Whisper is only a player argument though.