View Full Version : How to i add the LUA script to the core?

12-14-2013, 02:34 PM
I couldn't find a guide on how to add a Lua script to the core, so ?? is there one? or does it basically work just like adding C++ scripts?

Thx in any advance! <3

12-14-2013, 02:45 PM
You have first to compile Trinity or Mangos core with Eluna, then after compiling in bin/release move all files to your folder where you have maps,vmaps and such in bin/release folder you will also see scripts folder if you compiled correct eluna in that folder add *.lua scripts and then in console write .reload eluna, it should load your lua scripts :)

12-14-2013, 02:48 PM
Thank you !

12-14-2013, 02:51 PM
If you need any help with it or you did not understand something or you just get stuck pm me and i will help over teamviewer :)

12-14-2013, 04:52 PM
Marking as solved.