View Full Version : [SHOWOFF] Model Swap - Vert from Hyperdimension Neptunia

11-14-2013, 07:33 AM
I'm only showing this on here and modcraft as all other venues have nothing but immature individuals and perverts about...

Vert is a character from the PS3 game Hyperdimension Neptunia Victory.
This Isn't meant to be done as a joke or to be funny or to fulfill some non existent perverted yearning, this is a serious attempt on my part, otherwise I wouldn't have spent so much time on it.



Technical info:

This is planned to be used on an RP server....

I have spent about a total work time of 4 days on this model to get it ingame and get it working as best as I could, a few things still aren't lining up properly such as the fingers on the Player model not bending correctly and the ankle deforms in some poses.

I rigged 4 vertices from each side of the skirt to each leg on the player model, that's why it looks kinda odd when running but it was either do that or have the leg go through the stationary skirt which I didn't like so this was the best way I could come up with to avoid that. I still need to add in a mid section because right now it goes from crotch to upper torso, there is nothing assigned for the waist which causes problems while casting spells.

The original color is the Bright Green outfit with the yellow hair and light yellow skin tone. I edited the player version to a slightly darker tone and did a fire theme on the bikini/hair.

There are no plans to release this, especially after people started to re-release the Lamborghini mount as their own creation.

Tools used, Cinema 4D, Blender 249b, M2Mod4, 010 Editor, Photoshop for recolor.

Mesh downloaded from: http://www.models-resource.com/psx_ps2_ps3/neptunev/model/6601/

Thanks to Soldan for his input on this project and my fiance for helping me with the re-color and letting me know if the re-color mod looked pretty or not. :)

11-14-2013, 07:56 AM
Nice Anthony, i have been trying to add custom models and i am starting to see why it takes allot of time to get them in game. Hope i get to your level one day thanks for the inspiration.

11-14-2013, 08:02 AM
This looks pretty neat man , can't spot any huge flaws.

11-14-2013, 11:03 AM
Ideed :)

11-15-2013, 01:58 AM
mandathomp : You'll get it in no time flat, it just takes a long time the first time around or two. Then after that it's pretty much how to keep yourself motivated to keep going. lol... as the case is that you generally move onto more difficult and more complicated models as you get better and or try to rig more bones to try to get it to work smoother. Then when you reach the end of using premade models, you may get into learning how to create your own models and such. ^_^

Jameyboor : Thanks. :), well there is a big with the fingers not bending correctly or if you notice in the video where I cast the mount, when she mounts up and does her Post-Cast animation, her back is extended backwards in a near 40 degree angle instead of being upright. XD.

_Ikester_ : thanks for coming by buddy. :)

11-15-2013, 02:11 AM
All I seen was breasts. Nice model implementation, looks great.