View Full Version : Just Cause 2 Multiplayer Public Beta #16

08-17-2013, 05:36 AM
On August 14th one of the crappy developers made a thread regarding the next beta, which will be BETA #16 on August 31th. When he went into details in the thread it made me laugh so hard. It looks as if a 15 year old wrote this, as I quote:

dreadmullet (Racing script, Fighter Jet HUD developer) and myself (JC2-MP's Lua API developer) will be simultaneously streaming on two separate streams. I'lll be writing a new script, while dreadmullet will be working on one of his scripts

It is like saying, my mom is house cleaning while my dad is outside raking leaves. Who cares what scripts they are working on, we all know it will be crappy as shit. Another UI? This time for Jet's? What the fuck are they trying to do? It is bad enough they changed the speed UI next to the crap you're driving/flying.

This also made me laugh:

This is a great opportunity for you to see how JC2-MP scripts are written, and get a head start on release. The event will not disrupt JC2-MP development in any way; it's just a way of showing what we've been hard at work on.

"This is a great opportunity for you to see how JC2-MP scripts are written" -- It is written like any other Lua script is written, probably a lot worse though. Their attempts to showoff is quite annoying. "Hey, we're going to release the source." That hasn't happened yet because apparently mom and dad are busy cleaning up. Unprofessional people at their finest, disrupting the natural ways of programming and telling the truth.

I have a very good reason why they don't do any Just Cause 2 Multiplayer Beta's much -- because they are too busy spending all the donation money on their own needs. Sixteen betas and not one has been different from my previous responses regarding their failure to run a JC2-MP server.