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ArcEmu to Eluna Trinity if possible

Aug 22, 2016 - 4:38 PM - by ProxyAcid
Hello, i'm wondering if anyone could remake this code to Eluna, if possible, cus i do like this system, as i can't find any good VIP system out there in my liking

Code:
	

    --[[ ____                                   __    __                    
    /\  _`\               /'\_/`\          /\ \__/\ \      __          
  
... [Read More]
  0 Replies | 274 Views


Offline until further notice

Aug 15, 2016 - 4:57 AM - by Tommy
Tommy's Avatar
I apparently don't have enough time to have ED's server as a secondary hobby, so I'm going to shut it off until further notice. Doesn't seem like anyone has been playing on it anyway. Who knows, I might not even bring it back up. The people who played on the server, give suggestions on how to make it even better - or tell us your experience with the Special Item system.

Hope everyone understands!
  4 Replies | 661 Views


Item gossip with Eluna.

Aug 13, 2016 - 12:43 AM - by robbie5325
http://pastebin.com/raEQvTwA

I'm trying to figure out how to build the world packet and send the vendor packet to the player.
Credit to Rochet2 for showing me how to add "SetCurrentVendor" to Eluna.

Basically, I'm trying to make an item that can open up a vendor window, and then send the appropriate item vendor, then enchant the item you select.
Rochet told me I need to build and... [Read More]
  2 Replies | 687 Views


Creature/Player/Gameobject custom data

Aug 11, 2016 - 5:23 AM - by LordSeaworth
I thought i wrote somewhere that you can have variables per player/creature/gameobject?
Or am i totally wrong.

Like

Creature:SomeCustomData("SomeCustomVariable")

Or something in that way.
I can't seem to find information about it.
I think it was for eluna. not sure thought.

Can anyone understand my confusing explanation.
  3 Replies | 506 Views


Namespace of the LUA scripts

Aug 08, 2016 - 5:31 PM - by precompiled
Hello,

I've just started playing around with Eluna and have two smaller questions so far, would be nice to get some help over here :)

1) localization of the scripts: I read on the FAQ in the forum, that it's best practice to "local'ize" the vars and functions via either just local em or putting em in a local table. So I expected not localized variables/functions to be global. But when I use CREATURE_EVENT_SMTH in my script (which I defined in... [Read More]
  4 Replies | 602 Views


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